Paris Game/AI Conference 2011
June 23, 2011 at 9:00 AM - June 24, 2011 at 6:00 PM
CNAM, Amphitheatre “Paul Painlevé”, Paris
The Paris Game/AI Conference is an event by developers for developers focusing on gameplay, animation and of course, artificial intelligence. It's the most passionate and the largest independent conference dedicated to the topic, bringing together a friendly community of the leading game developers from Europe and worldwide.
Event Owner: Alex Champandard (Editor in Chief, Technical Director & Entrepreneur at AiGameDev.com)

Updates

David Bending (Artificial Intelligence Programmer at Yager Development) attended.
Catalin Saitan (Engine / Tools Programmer at Ubisoft) attended.
Jiri Hroza (Programmer-Researcher at Seznam.cz) attended.
Frederik (Frank) Evers (Intern at Noldus Information Technology) attended.
Ramses Ladlani (Game developer & Owner at Fishing Cactus) attended.
Sebastien Broussaud (Technical Director (CTO) chez Heliceum) will be attending.
Lucas Tadajewski (. chez WEEZEVENT) . Bonjour, Pour votre billetterie, je peux vous proposer la solution Weezevent. http://www.weezevent.com/. Cordialement.
Brice GROS (Sr Game Developer) will be attending.
Philippe Cavalaria (R&D Engineer at Thales) will be attending.
Samuel Languy (Game Designer chez Fishing Cactus) will be attending.
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Attendees by company
Autodesk
4
AiGameDev.com
3
Unknown
2
Yager Development
2
Ubisoft
2